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Hash, Inc. - Animation:Master

PurpleDingo

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Posts posted by PurpleDingo

  1. Nancy and Eric, thanks so much for looking into this.

     

    Nancy, when I applied the decal, I hid everything except the 2 patches the decal covers and it does cover them completely. The edge is where the next patch begins which is undecaled.

     

    Eric, thanks for adjusting the image. I was wondering about the blurriness, but was more concerned about the rough surface on the decaled patches.

     

    Thanks again!

  2. And he's back! ....again.

     

    With a question!

     

    So I'm looking at using a displacement map for the windows on my starship. I'm trying to figure out why I'm seeing 1) the edges of the decal and 2) the grain on the patches the decal is on. The image was rendered with AO on set at 25% and occlusion at 100% in the choreography. Under render options, AO is on at 30%.

     

    post-9622-1268167031_thumb.jpg

     

    If I turn AO off, graininess goes away. I'm wondering what it is about AO that's causing the rough grain where the decal is.

     

    Here is the displacement image:

     

    post-9622-1268167159_thumb.jpg

     

    I'm using v13.0t.

     

    <_<

  3. I think both look great, just look like they belong in two different environments. The first one looks like you're flying in ideal sunny weather, no turbulence and enjoying your inflight movie.

     

    The second reminds me of a lunar landscape, somethine for Tralfaz's 2001 moonbus to fly around in, or the simulation of the Genesis Device from Star Trek II (and III!).

     

    Either way, nicely done!

  4. And now.....for those who care, a brief history of the Evenstar:

     

    This ship started from me playing around with Nick Porcino's Enterprise model to come up with something that looked like a TOS version of the NX-01 and called it the Panama after my favorite Van Halen song. (take a moment....that song + ship coming out of warp = :D )

     

    post-9622-1266775672_thumb.jpg post-9622-1266775698_thumb.jpg

     

    Out of respect for the model and its creator, and after pouring over ships designs and studying Nick's mesh and realizing a saucer isn't all that hard of a thing to build, I set out to redesign my ship. Still wanting something small and liking twin nacelles, I ended up with this:

     

    post-9622-1266776151_thumb.jpg post-9622-1266776157_thumb.jpg

     

    A friend of mine and I mulled over the engines for awhile and decided from the profile they looked too long without a secondary hull, so we went about looking to shorter, non-canon, pre-TOS nacelle design and also worked out the ship's backstory. I classified it for the time-being as a "heavy scout" meaning it could take care of itself for awhile if it needed to and sported older nacelles which weren't quite end-of-life and worked perfectly for patrol duty along the Neutral Zone and was also assigned to nearby Starbase. The ship does have 2 small hanger areas in the back of the saucer for smaller shuttlecraft, but not near the size of a full Constitution-class hanger. The front caps would be in the style of the The Cage / Where No Man's Gone Before with the coolie golden anttenae (sp?). I was determined to fit on the deflectors and got my inspiration from a design I remembered of a TOS miranda-class. I renamed it to Evenstar as a reference to one of my other favorite things, The Lord of the Rings.

     

    The rest, for now, is history. Currently, the ship is under re-construction again. I've been reshaping the back end of the saucer. Here she is and she stands now sans shuttle hangers:

     

    post-9622-1266777282_thumb.jpg

     

    As always, C&C's welcome.

  5. Hey, thanks everybody for the kind words. I'll be posting more....maybe an evolution of where it started from.

     

    Jason, I agree! The ship just HAD to have deflector dishes. I'd like to give a special shout out to Tralfaz. Al's Greebles are used to connect the supprt pylons to the upper nacelle (solid u-bend), and also what the dishes connect to (couplers).

     

    Just for giggles, here's another shot...

     

    post-9622-1266541302_thumb.jpg

     

    And please, comments are very welcome. Plenty more to come!

  6. It's been a very long time since I've posted....well anything (2007?). I've been logging onto the forums pretty regularly for inspiration and have been working on this for couple months. I present to you, the USS Evenstar.....a work-in-progress. :unsure:

     

    post-9622-1266530026_thumb.jpg

  7. Well, sorry it's been a while, I'm about halfway on the modeling. I don't have a rendered pic yet, but it's looking better from the last time I posted. I don't think I'll have time to build other models for this project. Sorry.

     

    No problem, Darkwing! I really appreciate your work on this. I've been playing with the X-Wing Jeetman provided in meantime. Can't wait to see the A-Wing!

     

    Thanks again :)

  8. Here is a project that i have been working on for a couple of days. I made it in A:M and surfaced it in photoshop. I will be posting updates as i complete it. Any comments or criticisms would be appreciated.

     

     

    Are you making this for a project to use or just for practice?

     

    The reason I ask is because there's an excellent X-Wing model in the donated models section on the hash site. I used it for the project I worked on for my brother-in-law and his friend. Check it out.

     

    http://www.hash.com/forums/index.php?act=a...st&id=21470

     

     

    If you are just doing it as practice, then you're doing a great job so far!!!

     

    George

     

    Jeetman,

     

    Would you be so kind as to enlighten me where the donated models section is? I would really like to get my hands on that X-Wing.

     

    Nicely done video, btw :)

     

    I got it a while ago on the original site. The set up was different then in that you could download from different model catagories but this all in one should have the X-Wing model on it. I couldn't find the name of the person who made it unfortunately otherwise I WOULD have given credit where credit was due.

     

    Here's the link to the extra's CD. You can download a zip here http://www.hash.com/freemodels/

     

    Hey Jeetman,

     

    Thanks for the help, but the X-Wing isn't in the zip file. That's the extras CD that came with the Yeti CD (2005?). Would it be possible to get the model to me directly?

  9. Here is a project that i have been working on for a couple of days. I made it in A:M and surfaced it in photoshop. I will be posting updates as i complete it. Any comments or criticisms would be appreciated.

     

     

    Are you making this for a project to use or just for practice?

     

    The reason I ask is because there's an excellent X-Wing model in the donated models section on the hash site. I used it for the project I worked on for my brother-in-law and his friend. Check it out.

     

    http://www.hash.com/forums/index.php?act=a...st&id=21470

     

     

    If you are just doing it as practice, then you're doing a great job so far!!!

     

    George

     

    Jeetman,

     

    Would you be so kind as to enlighten me where the donated models section is? I would really like to get my hands on that X-Wing.

     

    Nicely done video, btw :)

  10. Sorry it's been a while. Here's a little more on the starfighter. Modeling should actually be down in the next week or so, and then i'll move onto texturing.

     

    Something I just remembered.....

     

    What's the possibility of having the cannons able to rotate on an axle? One shot i had in mind is of one of the awings being chased by a TIE and the pilot rotating his cannons 180 degrees to shoot at the chasing TIE.

  11. Great looking models, Tralfaz.

     

    Right now, all I've decided on for sure are A-Wings and TIE Interceptors. The interceptor is taken care of by use of a really great 3DS model that imports perfectly.

     

    I've been toying with the use of a stardestroyer and possibly some random freighters...but who knows. There's an A:M destroyer running around that I found....looks great in far shots, but not so great close up.

     

    Again, this is all really in the development stage of "what can i pull off?"

  12. Hello, everyone! I'm not sure if this is asking too much, but I'm hoping there's someone out there who would be willing to help for the fun of it, or who knows where I could find one. I love A:M's easy to use choreography interface and finding staging and animating very intuitive, but a modeler I am not. To be honest, between writing the script, teaching myself how to greenscreen, research, etc etc, building a model from scratch is something I'm not having a lot of time left to dedicate to. If you are interested in jumping onboard, please contact me.

     

    I'm looking for a realistic as possibe Rebel A-Wing. All the 3DS models out there import very poorly to A:M.

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