sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

animsakari

*A:M User*
  • Posts

    18
  • Joined

  • Last visited

Profile Information

  • Name
    Akira N.M. Sakari

Previous Fields

  • Hardware Platform
    Windows
  • System Description
    3.4GHz HP Desktop, 512MB, Win XP Home Ed.

animsakari's Achievements

New User

New User (2/10)

0

Reputation

  1. Hey guys. Thanks for the feedback. The problem is definitely related to a 5 point patch, and it does show up in a full choreography render with white lights. My model & materials were built in v12. When I tried to load the model in v11.1, it would not load properly, so I did not try rendering it in v11. The problem appears to be related to the 5-point patch somehow retaining some settings of a material previously applied to the patch. I noticed this same problem in another of my models. In the model in this post, many of the blue 5-point patches render w/ the orange toon-line from another material in this same model. In my other model, a skin-tone 5-point patch is rendering a red toon-line from a red material in the same model. I managed to fix the skin-tone patch by deleting the points and reconstructing them from the scratch and applying the skin-tone material again. I'm going to try the same with this model.
  2. Hello all, I am not sure if I am messing up the applicatoin of my "toon" material or if it is an issue with AM 2005 (Version 12.0w). When a 5 point patch falls along an edge during a render, the toon line color is wrong. This picture shows the under arm area of my model. Notice how the area under the arm has a hazy orange outline. This material should render as a cyanish-blue with a black outline. Does anyone have any tips? Do I need to do something special when applying a material to a 5 point patch? Thanks.
×
×
  • Create New...