sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

Knockwood

*A:M User*
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  • Name
    Clarence Emerson
  • Location
    Kirkland Wa.

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  • Hardware Platform
    Windows
  • System Description
    P4, winxp pro, nivida 3Dgeforce tv, 60gb hd, 512 mb mem This system was built by me for animation. Any suggestions?

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  1. I live in Kirkland (Totem Lake) Could be interested in your group. You can conact me @; knockwood1@verizon.net or... cemerson@coscofire.com Hope to hear from you. Thanks
  2. OK, this may be a stupid question. Project; exercise 6 the door's stuck. Stage:door,city park,tree. Scene 1:Model-Shaggy w/Beachball Scene 2 thru 4:Model-Shaggy,Beachball. Scene 1;Time 00:15:00...Shaggy bouncing beachball walks onto scene from left behind tree, down the path to the door. Scene 2; Time ?... Shaggy tries to open the door,dropping the beachball he uses both hands and feet. His hands slip from the door knob,he falls back onto the beachball.The beachball acts like a trampoline and throws him over the door to the other side. Scene 3; Time ?...Shaggy in a state of rage opens the door and grabs the beach ball.He slams the door shut. It loosens from it's foundation wabbles,then fall over on shaggy. Scene 4; Time?...Shaggy lifts the door with one hand while lying on his side. The words "THE END" float out from under the door and into thefront of the scene. Now,Since I am using two different Shaggy Models,I have set each scene as a different chor. Can I rename the chor to Scene 1,Scene2,etc.and will the render prossesput them all together? Or do I have to render them seperate,then use another program to finish the movie? Sorry if this information is somewhere I haven't found in the help files or book. Thank you for your response.
  3. Why does the Objects lines kink between the controlsin the v12? In v11.1 2005 the lines had a nice curve to them. With the new ones,will we have to put more control points. Maybe there is a setting in the options I hav'nt found. Here is a shot to show what I mean. Can any body explain? Thanks[attachmentid=13811]
  4. Thanks Guys, I work in the design dept, for sprinkler systems in buildings. I thought about doing a dry pipe valve( this one has air pressure). I recieved the 2006, Thanks Martin. Is this the version 13 I heard about? I'm kinda confused, as I see on the update page it has v12 for 2006.
  5. OK,Here is the finished Riser manifold. The switch is a VSR-F Water Flow Alarm Switch. This software is great,can't wait for the 2006 to arrive. Maybe I'm not looking at the right place,but I can't find Vern. Can anyone help? Thanks [attachmentid=13590]
  6. Thanks Everyone for your feedback. I am working on some threaded fittings and grooved fittings. heck,I guess I'm making a whole Fire sprinkler system. There are a few more things to do,I'll post the final later. Yes if this can be used by others,I will contribute. It would be an Honor. "I have search the world for a thousand years, and I find a new friend each day."
  7. Ok here is my first 3D model. It is a Riser Manifold for a fire sprinkler wet system. Since I work in this field I thought it would be good practice. Each piece was made seperate then atatched to the base unit. It is not quite finished,there are a few more things to do. Ok Back to work[attachmentid=13494]
  8. Thanks Rodney, I'll have to try that.
  9. I was just wondering,If I wanted to create a completely new library...Say in the name of "Sprinkler". Can this be done? If so...What are the steps to do it? Thank You very much
  10. Congrtulations Dhar! Rodney,I am a sir. And thank all for Animation:Master, I am enjoying every minute I get to spend using it. Sorry about the other reply...you can delete it.
  11. Oh Yes,Pease add me too! Thank you
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