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Hash, Inc. - Animation:Master

Eos

*A:M User*
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Posts posted by Eos

  1. Finished the basic modelling! Here it is, with patch optimization on the wings, tail, neck, head and fingers.

     

    Total patches: 4946 :blink:

     

    I'm exhausted! Did everything in my power to reduce the patch count, but I couldn't take more patches out without compromising the muscular structure of the dragon, so I guess I'll live with it and consider it a high res model that deserves high res textures!

     

    I think it needs another two hundred patches (minimum) for teeth, tongue, back spines and head spines. Cross your fingers so my computer can handle it...

    post-7-1109225033.jpg

  2. Gotcha Vash, i'll start optimizing some areas like the tail, the wing fingers and membrane. I haven't realized yet that i want some more spikes and spines on the dragon's head and the classic line of spikes going over its back, it also needs theeth, tongue and the missing hands and feet. I'm aware of the risk, my computer is kinda good but you never know when is A:M going to say "no more".

     

    Thanx for the comments.

  3. Whew, i'm getting scared... but because of the patch count! it's over 2,600 and it's just the whole head and half of the body! I promised myself I wouldn't make a big deal out of the patch count and, instead, try to make good details. I can always take out a few patches if I need to animate or something.... but what do you think?

     

    I made lots of patches in the wing membranes 'cause i plan to fold the wings like bird or bat wings, and that skin is going to bend in a zig-zag way, kind of accordion.

    post-7-1109169763.jpg

  4. You're right Gareth! The polar bear is actually a human predator. Well, this dragon is going to be the next step in evolution... hide your kids and stop fearing nonsense stuff like ghosts or vampires, 'cause this guy will be your new and real problem! hahaha

  5. Is he going to be a credit to humans or a "human slayer"?

     

    You know, i've always thought that we humans are a very unfair specie... we don't have predators that eat us! To be fair with mother nature and give a little bit of chance to the dragons family, I think I'm with the human slayer for now, hehehe :P

     

    Actually, i learned the "each-part-separately-then-connect" technique from a modelling tutorial video someone showed to me once. Can't recall exactly what was its name or who was speaking, but I remember saying to myself: "Duh, how come I never thought of that!"

     

    Thanx for your comments! :)

  6. Heres the WIP of the body so far... my modelling methodology is to model the separate parts - legs, arms, wings, tail -, position them and then connect the CPs. This has proven to me to be better than model the body and pull out the limbs out of it. I'm sure everyone models like this but i wanted to notice that point as a very good method.

    post-7-1109106334.jpg

  7. Yep, that's the result of lots of years of drawing dragons in school notebooks instead of paying attention to whatever the teachers were saying... lol

     

    I was, of course, fluently guided by a book i recomend very much to all the dragon fans, the Book of the Dragon by Ciruelo. i can post kind of a linkhere

     

    I used to draw all styles of dragons since i can remember, but Ciruelo's style its the best i think

  8. That's a car i wouldn't like to hit me on the street! It looks agressive!

     

    Have you thought about the materials? I can imagine metallic reflexes (is it "reflexes"? Sorry no hablo bien inglés), chrome in the tires, refractions in the windows and an overall "you 've been officially pimped" look B)

  9. Actually, i think a belt would make him look like some E.T, more technologically sophisticated, but if you want that appearance, go for it.

     

    I just have a suggestion: the eyes look a little bit dark. Maybe some reflections to add light in them?

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