KenH
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Posts posted by KenH
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Mucho better!
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That looks better to me. Why did you take out the look behind her shoulder? That broke up the "cycle" a little.
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Her hips don't go up or down much in the sneak. It makes her look Umpaloompa-ish. Oh that sounds bad, but that's how it looks. Otherwise, I think it's a go.
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Coming along nicely. One thing stood out on the blinks at 26 seconds. When she closes her eyes only to open them wide again it looks like she's doing it deliberately. To make her look drowsy, her eyes would progressively get lower with each open.
And are you going to use that music? Isn't it licensed?
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Can't say I'd know him myself. But it's great he took an interest!
Did you get a chance to look around? Are (m)any other comics using 3D?
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Oh no. Now I have to put pins in it to be clever!? It's a good idea, but I'm making this as simple as possible.
Good point Paul. I put a comma after snow which might make it clearer.
It's a fir tree forest (mentioned later on) Robert so they'll all have to be firs. True, I could make them taller etc, but as I mention above, I'm going simple. I don't think it takes away from the story as their more symbolic really. I'm also trying to imitate something that a child could cut out and assemble.
Thanks all.
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Thanks everyone! Nancy, I don't know what you mean. Like drawing pins holding up the image? Or maybe you mean the snowflakes?
Edit: Perhaps I had the image selected in word. That creates a pin like border.
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Good work! I hope it pays off. That's really satisfying all right.
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I'm starting to get into the groove. There's only an outline plan. Much of the story is being dictated by the poetry. Quite a fun way to write. It's working out longer than I thought so I may have to do some editing. We'll see. Here's some more verses:
Willow asked with a little shame:"Excuse me old woman on the chair,
Could you tell us your name?
And of all things good and fair,
Would you care to explain,
Why you live forty feet up in the air?"
"Certainly my friend, I'll tell you true.
I'm Nell O'Boyle, the only one,
And this is why I live as I do:
One day when I was young,
I sprouted wings and flew,
And oh it was such fun!"
"But the wings only lasted for a while.
In time, they withered and died.
So, since then I've had a trial,
Of living here outside."
And she said with a smile,
"It's the best thing I've ever tried".
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That's Animazing! Well done. Fingers crossed for the Foyle festival.
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I like the awakening sequence! You might think about setting up that moment. It's not everyday that a ginger bread man jumps off the plate. Maybe a shot before this showing the top one waking up would do it. But I appreciate you're not making a movie here so I guess it works still.
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I'm currently working my way through writing the story. I've decided to change it from a first person perspective to third person. And the two names are in fact my niece and nephews names! Here's a new verse I wrote last night:
Izzy panicked as there was no light,Except the moon peering through the trees.
Charlie, who was often right,
Knew that they both could freeze.
So he squeezed her tight with all his might,
And caused her fear to ease.
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That's working better. There's something about her look out the door that bothers me. It's like she's just doing it for show.....but knows already where she's going to go. I guess there needs to be more confusion. What's that noise? Someone crying!? Where's it coming form? All that needs more brain time than there is. I think also having her look first in the opposite direction to the crying and then realise it's coming from the other end would help too. The face will help in all this of course.
So, it's just an acting issue rather than an animation one.
The walk is much better too. It think the hips are a little high. Makes her look like she's in the nazi army.
It's just surface rust I'm sure.
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This is an old project I abandoned for some reason a while ago. I just dug it up and since it's the festive time of year, I'm donating it. The hands aren't rigged, so a little work is needed. That was probably why I left it. It's based on an existing concept.
Edit: Aha....found the original thread.
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don't forget bashing head against wooden board when frusterated, that happens through the whole process though
Ah yes. Such is the torment yet satisfaction of 3D animation.
That's shaping up nicely Gerry.
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Thanks all. Yeah Nancy, I'm having trouble finding decent images to vary them. If I can't, I don't think it'll matter on the flyby. These will literally only be in frame for 3 seconds.
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Thanks Mike! Quite surprising what can be done with a couple of images.
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We're getting places! The second one looks best to my eye. Does he have to raise both hands? It makes it very symmetrical. I think just his axe free hand would be enough. Watch out for his head.....it's looking a little "bobbly". I'd just rotate it from left to right to left and then dip it a tad as it transitions. Keep it simple. Also, you'll need to translate the head bone too.
Edit: Some more.....his left arm is directly in line with the camera. To make it clearer, you could put it to the side more. And I don't think the hand should come down at the top of the arc. Keep it bent in for a pause and then when the arm comes down, punch it down for impact.
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Thanks Stian. It's a flyby for a client which will eventually zoom into a "centre of excellence" building and show some of the activities inside. Quite ambitious!
Good suggestions Paradymx. See attached.
I think I'll go with images Robert but I'll play with the demo of the pack.
I don't know the show Jason, but I'll assume it's a complement.
Thanks all! Here's a little more progress. The camera is on the path ready to start the flyby. I've still to add some more variety to the buildings.
The woman who lived on her roof.
in Work In Progress / Sweatbox
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Aragh! Thanks Paul....sometimes spell check just doesn't cut it.