I finally tried the Squetch Rig on a new model. It was pretty straight-forward and I was able to export ok. I had trouble running the plugin, but followed others advice and saved my export under a new name and ran the plugin in a new project. My model looks a little flakey, especially in the face. I tried to follow the 'resetting the compensates', but I can't find most of the items that need to be reset! I open the folders mentioned like in the rig components and in the use'rs properties there is nothing like what is mentioned. Do I need to unhide the bones? I especially want to "unfold" the mess that the face is.
Running the set up isn't hard, but you may as well set it up from scratch to reset the compensates! I tried to use the 2001 skeleton, but it said
something about being an older thing and I could not get all the control points to assign to the bones for some reason??? ( I am running 13s). I just want a simple rig........ and I am not good enough at this to figure it out. Any help?