sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

Zyloz

Forum Members
  • Posts

    1
  • Joined

  • Last visited

Profile Information

  • Name
    Zyloz

Previous Fields

  • A:M version
    wha?
  • Hardware Platform
    Mac/Win
  • System Description
    MacBook Pro 16"
  • Short Term Goals
    Modeling Game Assets
  • Self Assessment: Animation Skill
    N/A
  • Self Assessment: Modeling Skill
    N/A
  • Self Assessment: Rigging Skill
    N/A

Zyloz's Achievements

New User

New User (2/10)

0

Reputation

  1. Hi, I'm interested in getting into Animation Master, I have very little experience with modelling software (only Sketchup) but would like to use Animation Master for some top down game dev. I'm working on a top down game with pre rendered graphics, but so far I've only used pre made sprites, which I want to replace with my own. I'm working on a MacBook though and was wondering if this OS is still supported? And maybe there are some people who can give me some tips at the same time on how to start. That'd actually be great. So far what I've seen the software looks intuitive, which is actually what I'm looking for.
×
×
  • Create New...