Jump to content
Hash, Inc. Forums

jabbar

*A:M User*
  • Posts

    14
  • Joined

  • Last visited

Profile Information

  • Name
    Jabbar Thomas

Previous Fields

  • A:M version
    other
  • Hardware Platform
    Macintosh
  • System Description
    G4 350 Mhz, 256MB RAM.
  • Short Term Goals
    Refresh my skills with A:M. I've been away for a while!
  • Mid Term Goals
    Add more A:M produced content to my existing projects.
  • Long Term Goals
    Incorporate A:M into more film production projects to a larger degree.
  • Self Assessment: Animation Skill
    Advanced
  • Self Assessment: Modeling Skill
    Advanced
  • Self Assessment: Rigging Skill
    Knowledgeable

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

jabbar's Achievements

New User

New User (2/10)

0

Reputation

  1. Thanks! I can possibly switch to a PC (although it's not as good as my Mac). Jabbar
  2. Hi Robcat, Are there any versions of A:M compatible with the newer versions of macOS (Mojave (10.14.6)? If so, where can I find it? Thanks, Jabbar
  3. Hi Jason, I'm a longtime user of Animation Master (since 1994). I purchased a new version of A:M from the company a couple of years ago for $80 (non-subscription since I am a "legacy" user) and told that I would have access to updates at no additional charge. I was given the following message initially when I tried to run A:M 19. The error message that I received says that the problem could be because of an incompatibility between my OS and Animation Master. They also said that I may have to reinstall the software. Below are the details of the error that they sent to me. I have tried to uninstall then reinstall my app and I am given the following error message when I input my registration number: Bad RLM_HANDLE error code (-1021) I was wondering if you have a workaround or download that will help me fix this problem. I have a MacBook Pro (15-inch, 2018) with a 2.2 GHz Intel Core i7 Processor, 16GB of RAM at 2400 MHz with a Radeon Pro 555X 4 GB Intel UHD Graphics 630 1536 MB GPU. I am running macOS Mojave (10.14.6). Any assistance would be appreciated! Thanks, Jabbar Thomas jabbar_t@yahoo.com
  4. Hi Folks, I am trying to install Animation Master 19.0 on my MacBook Pro (15-inch, 2018) with a 2.2 GHz Intel Core i7, 16 GB 2400 MHz DDR4 RAM and an Intel UHD Graphics 630 1536 MB. I can download the software from the HASH Inc. Forum, but when I put in my KEY, I get the error message: Bad RLM_HANDLE error code (-1021) ERROR. ...and I cannot move further. Can anyone help me through this? Thanks, Jabbar Thomas jabbar_t@yahoo.com
  5. Thanks! I'll update you after I have played with it a bit. Thanks!
  6. Wow! Great tute, Rob! Thanks a lot! NOW I'm torn between which is better for the project your mesh solution or Nancy's material solution! That's the "good type of problem" I like to have! Thanks!
  7. Nancy, Can I get a look at your project file? I can't seem to get the look that you have here. I need it for a 2 second shot in a film (I'm re-doing one of my old film school films). I can offer screen credit on the film...
  8. Hi Nancy, I really like what you've done. I'm going to try the pre-conditioner with no transparency/specularity! And take just a little off the top, please
  9. Wow!! All of this looks very good!! I think I'll try several of them! It's great to see how responsive the A:M community is! I've been using A"M since 1994 and version 4.0, but rarely do I post--thanks everyone!!
  10. Oh, sorry---here it is. It's those randomly frayed edges that i am trying to create. The hair strand is really just a succession of stacked cylinders with a small amount of z-depth (like thin rings). Thanks!
  11. It would be great if a wizard could generate CPs with random positions (controllable within the parameters of the wizard) that were attached to each other, but if that is not an option, I would try an option that simply gave me randomized CP positions that I can then stitch together with another cross-wise spline.
  12. Hi Folks, I am attempting to model a single strand of hair as if seen underneath a microscope in A:M 13.0. I found GREAT example of it done on 3D studio Max, but of course I can't simply import it. I can re-construct in it Hash very well UNTIL it comes to constructing the randomly frayed edges of the hair shaft (see attached). I tried modeling the multiple rings of ragged, jaggy CP placements by hand but it ended up being a tedious that yielded a result not even close to what I need. Is there a wizard/plug-in/technique that will allow me to create random control point position in the x-y-z plane in A:M? I've tried all of the wizards that ship with 13.0 with no success. Thanks, Jabbar
  13. Hi, guys, I just got hired to do a music video in which there is one shot where my main character reveals that she is an angel. I really liked to realistic/creepy feel of the wings that are attached to Shia LaBouf ("Chaz") and Tilda Swinton ("Gabriel") in CONSTANTINE. I know that this is a tall order and a large part of the solution will be great A:M work (v12). I need some tips from a modeller/aimator/texture perspective as far as how I can make the wings as "realistic" (and non-cartoony). I imagine shooting the needed shot against a greenscreen would be a great start. I am also concerned about getting a nice transluscent "feather texture", something that seems more complex than even photorealistic hair. Any tips? thanks in advance, jabbar
×
×
  • Create New...