sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

Styler

*A:M User*
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  • Name
    Val

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  • A:M version
    v18
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    Windows

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  1. hato3dc_win32_beta3.zip hato3dc_win64_beta3.zip - Fixed issue with importing textured object to 3D-Coat
  2. Fuchur, thanks for feedback! For now i have one issue with importing textured object into 3d Coat, so mesh will come without textures (i'm working on fix). I'd like to know more opinions about the tool and what i can fix/add. Thanks!
  3. hato3dc_win32_beta2.zip hato3dc_win64_beta2.zip Now should work. Use files from new archives and follow readme instructions. You also need to install Visual C++ Redistributable for Visual Studio 2012 if you didn't install it yet.
  4. Ok, I'll check on clean virtual machine
  5. I believe that you need to have new MFC libraries in your system, sinse I use VS2012. Here is a link to archive. Can somebody test it? Copy them into proper windows folders for 64-bit OS System32 -> c:\Windows\System32 SysWOW64-> c:\Windows\SysWOW64 for 32-bit only SysWOW64 -> c:\Windows\System32
  6. I was on vacation, gonna back to work soon
  7. please check dll dependencies with http://www.dependencywalker.com/. looks like some runtime libs are absent in your system
  8. did you copy libfbxsdk.dll to A:M binaries root?
  9. Fuchur, try to install vs runtime libs http://www.microsoft.com/en-us/download/details.aspx?id=30679 pixelplucker, yes with Andrew
  10. I think it's possible. I have some thoughts how to do it.
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