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Hash, Inc. - Animation:Master

Jeba

*A:M User*
  • Posts

    10
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  • Interests
    Graphic Design, Illustration, Creative Minds
  • Hardware Platform
    Windows
  • System Description
    Intel Pentium 4, Windows XP,

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  • Location
    London

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  1. I have just come across a problem. I've lost the opacity overlife timeline/property in my material. How do i get this back?
  2. To all, Thats amazing!! thanks for the help. I'm still pretty baffled but it helps me understand things a lot more. I'm gonna give tit a try and let you know how it goes. But thanks v.much. Hey.. In order to make an object an emmitter....you must first create a material that emitts whichever particle you want... In the project workspace....right click on material.......choose "new Material"......then you will see Material created with a subfolder under it titled "ATTRIBUTE".......... Right click on the word "Attribute" and choose "CHANGE TYPE TO"........"PARTICLE SYSTEM"..........Choose from the list....Streaks, sprites, blobbies, fluid, or hair.... Then you have a basic partical emitter material created. TO ATTACH IT TO AN OBJECT: 1. create a sphere from the primitives that come with hash. THEN drag select the sphere and name the group...."emitter" or something...doesn't matter what. You just want a group to attach the particle material to. Drag the emitter partical you created earlier on to the group in the sphere model. Start a new "action" using the sphere. Place some keyframes on the action.....IMPORTANT to make sure that in the options tab /Particles and hair is set to on.. If you run through the keys on the time slider, you should see a basic emitter taking place...... William
  3. Also i don't understand how u make an object an emitter
  4. You know i got so worked up and when i finally saw it i felt like a big idiot! I'm still getting to grips with making a successful patch. Thanks a lot though.
  5. I have a WMD file to upload but apparantly i'm not allowed to... what file is accepted?
  6. Thanks for the reply Rodney. I'm not sure what jeba you are talking about?i'm a graphic designer/ illustrator and artist from UK... is that the jeba you're thinking about?? For some reason I'm having a problem dragging an explosion(material) i created onto my workspace. It's in the project workspace however will only be placed in the shortcuts to fill light, rim and keylight... yet i still cant see the explosion. I'll try and upload my vid at some point.
  7. Hello, I am new and I'm trying to find out how I can make my own patrticle sprites. I've done the Smok, Wind, Fire tutorial but I don't understand what does what, I just did it. Can some one please guide me to a tutorial, or and explanation how to manipulate and come up with your own particle sprites? Right now I'm trying to make a rocket with a trail of fire and smoke.
  8. Where can I find the videos to making your own particle systems, fire etc??
  9. I just had the same problem, i've been stuck for the last couple hours. The manual definitely needs better wording.
  10. I've been using this for a week or so now and i'm still baffled. Where on EARTH is the pentagon tool/5-point patch? I have also been using the patch group button. But I cannot find the 5-point ptcha maker.
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