-
Posts
747 -
Joined
-
Last visited
-
Days Won
21
Content Type
Profiles
Forums
Events
Posts posted by serg2
-
-
-
Tool to control the behavior of crowds
!Awesome!
..............................................
There will also be interesting and other tools
-
When we make the best porn on Earth?
Excellent!!
-
Happy Birthday, Grand Pubah!
Long life, good health and much happiness!
From Russia with love!
hasher serg2
-
robcat2075
it's an interesting idea!
Thank you!
-
- 1
-
Please accept my condolences. Your father will live in our hearts!
-
WoooooW!!!))))))
-
It seems that dream has come true animators ))))))))
We try. Sharing experiences
-
I will come - will publish.
Will you help me put this in the section vintagefilms.hash.
-
Wanted Cartoon "Nightwalk"! (a man came out at night to pee)
Let's find the cartoon "Nightwalk".
And place it in our gallery.
I could not find on-demand "Nightwalk" in the http://amfilms.hash.com/
Perhaps it is left on the disk 98 AM???
Another thing I remember was a wonderful animated toilet - would also like to find it.
-
in any case, the model serves as a prototype printed for circulation in other ways.
-
-
it interesting
-
-
Click and drag
Ctrl+Shift+middle mouse button
-
-
Yes. I put different fps during the simulation.
Noticed that during simmulyatsii FPS forced to become equal to 25 - and on completion of the simulation was set to any initial value.
This is strange.
-
-
for you example from Post #14
Just set Scale World = ON
SimpleDropTest02BallDamping_unSimmed_0.prj
SimpleDropTest02BallDamping_unSimmed_SYM.prj
Newton calculates for any fpsfor 39 fps (a random value)
How do you set it?
-
I'm starting to think this gap may be due to the mismatch between newton simulating at 25fps and A:M interpolating to 24 or 30 fps. If I simulate something and set my PRJ to 25fps the object contacts seem to be exact.I'm noticing that my droping ball never actually makes contact with the rotor but influences it with some remaining space between it. What setting can I make to allow an actual "touch?"Newton calculates for any fps
for 39 fps (a random value)
-
Rotor - Example.
I understand how works plugin "Newton physics helper" - Creates a bone in the center of "Newton_#N" or "Explode_#N" groups
Such a structure model is required to determine the internal spaces, which are common within the bounding volume model.
ADDON
Explode Rotor & Holder
-
I'm glad our productive dialogue. Thank you!
very pleased to note.
I think how to make the wildness without coordinates the movement......
-
Question for the Render Gods
in A:M Rendering
Posted
another example
old post
http://www.hash.com/forums/index.php?showtopic=30929&hl=