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Everything posted by kylemb
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no i mean a a m file that i want to put into am
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hi im trying to make my first model. well i got so far through the first attempt when a m crashed and i lost it ( i save regulery now lol) so i have tryed a different aproach to it and am wondering. how would i atach a many splined face to a not so many splined head. and also how i take model fiels and put them into a m
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thanks all
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scrach that i found it
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how do ya make fire. i didnt get the art of animation master when i downloaded it
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that is f****** awsome . now just make cloud
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hi ive got half a model in progress and was wondering if this was ment to be here or if i should tuck it in edit: better pic is the normal curviture ment to be there if i want to copy, flip, atatch or should i pull it in
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thanks... im on a windows vista laptop
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well i am makeing a model and dont know what to do abuot conecting the splines around the neck. take a look and tell me what to do plz.
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ok 2 questions...... 1. what button do you press to get them 2. how do you use them
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"PrtScn" button the what button?
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still not deleating= scrach that
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thanks, how do ya take scren shots
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witch button is the progresive render button?
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i click file, new model, pull eddie out, pull tom out, select eddies body, right click, deleat, (do you want to deleat untiteld) yes, nothing happens
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laso select , right click ,deleat, yes
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hi, for the bace of a model i am building i want to put eddie's hands feet and face on toms body. is there a way to do this because when i try to deleat any part of these two models, nothing happens.
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v. 15 , when i load any model i cant deleat parts of it and on eddy it comes up with cant find file eyes,hair,laces and skin , when i try to load rotoscopes thay come up just wight , and when i try to click on something it selects below the mouce. that is going into better detail kylemb
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nothing will delete , the shaded mode wont work and the mouse is higher than it clikes
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so you would have your model (city, bulding, town ect) move into the ground. make a few spright imiters around it and from the center make a few force imiters. make the sand low and as the object gets lower make the sand go higher with the face bit make an invisable model move it through the sand than when you play it back, just before the face hits the sand give it a riged body