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Hash, Inc. - Animation:Master

DJBREIT

Craftsman/Mentor
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Posts posted by DJBREIT

  1. I have set up the foot with the gizmo and most of it work fine but it was set up with an opposable big toe in mined. So it dose not work well with the other toes. How do I fix this problem?

    Need some detailed instructions.

    feet.jpg

  2. The video Tutorial I watched did not tell me what to do with "auto_controllers_INSTALL" bone. should I hide it or do I have to position it first?

     

    Also is there more video Tutorials then the first five I found?

    Squetch_Installation

  3. Thanks guys

     

    I did solve my on problem

    I was trying to make a foot for the Miki model . But my two previous attempt where at less to say horrible. And the OBJ model I was trying to convert had the foot in a bad angle for a rotoscope. But I found coppers tutorial on "how to make a foot" and it got my in the ballpark.

     

    It seem pdaley was right I just had to let the program run for some time. At lease now I can get a good rotoscope off of it for my next try.

  4. I have look around the forum and thought I had seen something on this but I can not find it. After some searching I decided it would be quicker to just post the question.

     

    I have a model in. .OBJ and I would like to convert it to .MDL but the A:M program keeps freezing. Dose anyone know how to get around the problem?

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