Jump to content
Hash, Inc. - Animation:Master

carterhawk001

*A:M User*
  • Posts

    49
  • Joined

  • Last visited

Everything posted by carterhawk001

  1. Thankyou to those of who have thus far commented. I will put up some detail on the mouth tommorow. Joe Jacks -I have been working with bryce for about 3(?) years, but it is all based on geometric objects and boolean stuff, no modeling the way you can with A:M, MAYA, or other 3D apps. I'll post links to my bryce work tommorow, if i can find it, somewhere, on my HD. I Spent most of my free time friday/saturday working on the ears, and they still arent done, i think i am going to work on the ear canal, and bring them a little closer to the head, and fix an ugly looking patch (its small, but i notice). Special thanks to my friend Jeff Dotson for the web hosting, and inspiring me to make a 3D model of my own. Jeff Dotson.com BTW, do you think he needs eyes??? I am thinking under the top most flap, or on the sides of the big nose thing.
  2. This is my very first model ever ever. I have made some stuff in bryce, but it is so different working with A:M. Anyways, I am very welcoming to any comments or tips. Yes, i know the head looks like a box, but I plan on fixing it. Very Highly welcome would be tips about doing the mouth. BTW, I am working on him on the left side, I just used Copy/Flip/Attach to show him off. Head1 Head2 edited to reduce page load time!
  3. i suggest you use cubic vr software to make your game's scenes. The way to do it is this, set the FOV to 112.5, and render front,right,back,left,up,down, front=0,right=90,etc, top=front+90Vertical,etc. Good luck with you project.
×
×
  • Create New...