sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

Telvak

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    Ecirtap

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  1. Thanks everyone for the help, I won't change the way I make models then, but I just got the book "Animation:Master The Complete Guide", so it might change a few things I do, hehe I'll try the gradient thing you mentionned, the link is down because the site is down I think, but it's alright, I'll find something on the net.
  2. Hi, I'm trying to make this model's mouth, but as you can see on the left side, it sorta dies down to a grey-er shade, I'm trying to keep it as look-alike as much as possible, is there a way to, say, start as a color and have it slowly change into another at some point? Another thing, I don't necessarily know how to use Photoshop, nor do I have any drawing talents whatsoever. Latent or potent. And rather than draw a mouth, eye, anything really that isn't 3D and make it a decal on a model, I basically just draw it with splines, render as lines and add colors to it. I've been doing this for a while and I wanna know if it's frowned upon, for lack of a better term, or should I absolutely go out there and learn how to draw to use Photoshop and use these as decals? If it's a bad way to model, I wanna get rid of this practice before I can't shake it off and it gets stuck with me. Thanks for the answer, it's a good thing to know there are boards you can turn to for help when all else fails
  3. Thanks everyone for your help, I got how to make three point patches, but it doesn't fix my problem, for some reason the CPs won't hook at certain spots, maybe because I already have two or three CP connected to one, I don't know. I think I'm better off just trying to redo the shape, it'll be a lot less trouble. Still, I learned something, isn't that what counts?
  4. Does that mean I'll need to make 3 splines and hook them together? Because I tried that and it doesn't render. Unless I'm doing something wrong... again...
  5. Hi everyone. I'm trying to model this very basic shape, whatever it is, and I somehow made a 3-point patch, I've no idea how, but I need to do it again, I checked on boards and in TAOM but there's no mention of 3-point patches. All I got is "a patch must be composed of at least 3 points, but no more than 4." If I draw a simple 3-point spline, it won't make a patch when I change to Shaded mode, but this one does, I copied the three splines and pasted them a little farther in my image to show what I mean. Another thing I noticed about that is that the copied version seems to be, very clearly, fatter than the original. The shape wasn't altered in any way. I thought at first it's because I made a three-point spline, copy/pasted it, move it and added hooks to the CPs to make it shaded, but this happened when I was hooking CPs to one another to make 4-point patches. I've been turning my model over itself a hundred times for the past hour and I don't know what the heck I did. Granted I could add more CPs to simple it out, but I'd rather take a lesson from this mistake and either prevent it, or fix it in the near future, should it point it's ugly head again. Thanks in advance for taking time to help.
  6. Thanks for the help, Basically what I'm trying to shape is like an elephants foot, but with sort of a bump at the end, like a stub. I'll try making it with less splines, but I added so many because I wanted to do a perfect circle, but I'm sure I can work around it with less splines. And I'll post as jpg from now on I'll try that and give you an update
  7. Hey that worked, thanks for the tip, but I managed to hit another snag, here's a pic, I wish I would stop making these mistakes. Preferably than just giving me the solution, I'd appreciate it if someone told me what causes these things to happen, I do them all the time and I don't know how to prevent them. Again, thanks for any and all help. untitled.bmp
  8. It's probably something really stupid that everyone knows how to fix but me, of course, I'd really appreciate any help. I've attached a file to show my issue, see the little black things on the side of my mode? I want them gone, makes rendering fuzz, how do I fix it? Thanks in advance for any help. untitled.bmp
  9. Even if I wanted to do it again I probably couldn't, lol. I'll take your advice and add more splines to my shape and verify the direction of my normals, but I feel I should mention I'm using V.10.5 2003. Maybe get a more latest version would help my case. Thanks again for all your help.
  10. Hey, was wondering if you guys could clue me in again. I did the cutter thing and it works, looks like, but I get this weird result, I've added two pics to explain the result, 1 is in Modeling and 2 is in Choreography. 3 is the item itself, closed off at both ends. You guys know what's causing this? 1.bmp
  11. Thanks a lot for the help heyvern, I read carefully what you wrote and I was able to recreate what you did with the big orange rectangle myself. I had the circles closed and all, I can't figure out what I had done wrong, I think it had something to do with the boolean cutter, or I didn't render it to see the results. Like you said, you can't see the results in Shaded. I'll take your advice and read on more about cutters, figure it properly before I try the pumpkin again. Much appreciated people
  12. http://www.digitalproducer.com/pages/jack_...tion_master.htm I tried this tutorial about 7 times now, I follow it word for word and I keep hitting the same snag over and over, I sail smoothly through it then I hit the part where I'm supposed to see the inside of my pumpkin through the eyes; nose and mouth. I keep reading over and over and try different things but it just doesn't want to work. One thing I don't get, is the face supposed to be the color of the inside of the pumpkin? Or is it some "window" effect through the facial features I need to create? Knowing that would help a great deal. I really wanna do this thing properly, I've been at it for so long giving up on it isn't an issue anymore, any help would be greatly appreciated.
  13. I was making the pumpkin tutorial and made a mouth that I can't seem to "close to make rendering surfaces", as the tutorial states. I added a picture, any help would be greatly appreciated since all my previous attempts ended up with some grotesquely weird results. I really hope someone can help. Thanks for your time.
  14. Telvak

    Pose help

    Thanks for the help, it did help me, I thought I was missing something but what it all boils down to is the same.
  15. Hi, I'm following a pretty cool tutorial on how to make a double helix, but I hit a snag. I don't think I have the same version as the author and I don't know how to twist the helix as he says, I added the link and a pic as reference. Can anyone help me on how to find exactly what he's doing? Or an (simple) alternative I could do? Any help would be greatly appreciated, thank you. http://www.digitalproducer.com/pages/creat...n_animation.htm (Under "DO THE TWIST") Pose.bmp Selecting "Percentage" opens up a link under "Relationships" which isn't what I'm looking for and On/Off just adds more link under action.
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