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Hash, Inc. - Animation:Master

nixie

*A:M User*
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Posts posted by nixie

  1. Right, Here is Orfeg the budgie so far, given him wings and feet, attached the beak and textured him thanks to Jtalbotski's vid tute, hes pretty much done now, needs some smoothing and rigging but other than that I'm a happy birdie! Thanks for kickstarting me, all I'd ever done before was a sack tutorial but this taught me alot about splines.

     

    Thanks again - Chris

    post-7-1071714377.jpg

  2. Well I agree Darklimit, I want the beak to be part of the modal, but for now its seperate. Il weld it later if I can!Can anyone see any obvoius mistakes, I tried 5-point patches and ther are a couple of hooks where I joined the wings, And what are these square patches Phil?

    post-7-1071587411.gif

  3. Thanks phil I think that will be best, Im attempting a 'rubberised' look to the beak,

    take a look, - so far I have a few holes to fill up and its looking a bit wobbly, there are far too many splines in this - I think ive jumped a little too far into the deep end but sometimes that seems to work! Oh well any pointers well apriciated

     

    Tar! - Chris Nix

    post-7-1071523072.gif

  4. Doug - True but im finding it easier said than done! I will work on it and come back later with something that I can show! And I agree with you about planning in advance. Mike thanks for the advice, I might go for a more rubber beak to get speech in there and as for feathers, is the new hair system capable of doing something like this?- individually textured? I would love to have feathers that i could controll and animate etc

     

    Thankyou both for your response, il get back soon with something more 'solid'

    Regards - Chris Nix

  5. Hello fellow hashers, I'm working on a feathered charactor and cant decide how to best modal him for animation, Ive attempted it a couple of times but im not sure how best to do it. Like for example should I make the beak as two seperate parts?

    Im just sat here looking at a blank screen! ive got that mental block and I just cant shift it! check the attached picture for the design of Orfeg the budgie.

    Cheers - Chris Nix :huh:

    post-7-1071497541.gif

  6. Hey, out of interest, what exactly is a dongle? I reside in the UK and havent really heard of it before? Is it just a context sensitive word that can mean pretty much anything ?

  7. Hi all, I'd just like to introduce myself and to express my joy at recieving my first copy of AM earlier today, I have been watching the 2003 training cd's and tackling the program head on with the help of David Rogers 2002 guide. So far so good, but the fact that im required to put in the CD every time I want to load it is irking me a little! Is there some extremely simple way of getting around this or is it something il have to live with? :blink: Kind regards - Chris Nix

  8. HI! I have recently decided to take the plunge and invest in some animation software, and think that AM might be be 'right up my alley'!, I want to learn as much as possible about how to use it and fast! So I thought I'd ask for your oppinions of what learning stuff to get? I have messed around with macromedia's extreme 3d for a while which is pretty limited so assume im a total begginner to animation as a whole!

     

    And does anyone know when to expect Creation engine to stock the 2004 CD's as I am a student on a budget ($100 saving is good for a few more beers!)

     

    Cheers in advance!

    Kind regards - Chris Nix

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