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Hash, Inc. - Animation:Master

WillP

Hash, Inc
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Everything posted by WillP

  1. The new version can be found here: Update Page AM2003 Files Page ---Fixes--- Fixed problem with bone manipulator not going away when deselecting {MagnusC} Fixed Path tangents on load { Stephen Bruce } Fade when behind objects lensflare when light is volumetric now work { Firestine Family } Fixed Render Shader rendering. Should now work as documented. (Yves Poissant) Fixed crash on render with render shaders on combined material (Victor Navone, Simon Jenson). Note: You cannot blend render shader surface properties like you can with textures. You will get either one shader or the other, but not a combination of both. It would be possible to write a plugin that combines two or more render shading algorithms.
  2. The new version can be found here: Update Page AM2003 Files Page --Fixes in v10.5j -Fixed problem with booleans in combination with volumetric lights {Timothy J. Weber} -Fixed problem with closing relationship window when relation is selected {Justin Barrett} -Fixed instances of environment maps not having image properties like repeat and time {John Henderson} -Fixed problem with deselecting with a manipulator up -Fixed non unique name when dragging and dropping the same material onto a group or model twice {Bill Y} -Can change the resolution on a distort object via the action object when used in a pose. {Nathaniel Stein} -Expressions can be longer than 255 characters. {David Rogers, Marcel Brickman} -Added GetBoneDir() function to the expression editor. {David Rogers} -Multi-pass motion blur on dynamic constraints works correctly. {Matthew Crick, Tyler Lybbert} -Dynamic constraints on 1-bone long chains works correctly. {Tyler Lybbert} -Control chains that are sometimes kinematic, and sometimes broken via translate to constraints in the same scene, are no longer falsely accused as circular. {Shaun Freeman}
  3. Click the following link to find the latest info on v10.5 Features!! AM2003 10.5
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