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Hash, Inc. - Animation:Master

Model for OBJ and spline.


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As requested by Andy,

 

Here is an example of making models for both spline and poly, you can have the best of both world if you are prepared for it. That means you have to find out the poly program you use is compatible when dealing with .OBJ, I use several and found that not all behave the same, so its trial and error.

 

Below is a comparison of the two, first is the spline with no hooks nor 5 point patch, after decal and export in .OBJ then increase spline geometry and re-stamp.

post-7-1101728661.jpg

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