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Hash, Inc. - Animation:Master

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Posted

The new version can be found here:

Update Page

or

AM2003 Files Page

 

---Fixes---

Fixed copy paste in model duplicating drivers for missing groups, load and save repairs {David

Rogers}

Fixed problems with hair locks, import model, save material

Fixed displacement maps not showing up until reload

Fixed model copy paste problems with hooks {John Keates}

Fixed layer's pickable option not saving {Stephen}

Fixed inactive lights still rendering as volumetric {Stephen}

Fixed multi select delete a chain of bone caches {John Keates}

Fixed hang with trasparent patches that lie ontop of one another {Jack West}

Fixed material effectors with shaders {johnl3dx}

Fixed undo delte bone {John Keates}

Changed channel editor to include all muscle channel curves from spline container. {Victor Navone}

Rotates and other numbers no longer display as 1.30939e-22 {Victor Navone}

Can store rotates on a bone in action with an Aim Roll At constraint in the action. {Carl Raillard}

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