sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

$$$ v10.5L $$$


WillP

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The new version can be found here:

Update Page

or

AM2003 Files Page

 

---Fixes---

Fixed copy paste in model duplicating drivers for missing groups, load and save repairs {David

Rogers}

Fixed problems with hair locks, import model, save material

Fixed displacement maps not showing up until reload

Fixed model copy paste problems with hooks {John Keates}

Fixed layer's pickable option not saving {Stephen}

Fixed inactive lights still rendering as volumetric {Stephen}

Fixed multi select delete a chain of bone caches {John Keates}

Fixed hang with trasparent patches that lie ontop of one another {Jack West}

Fixed material effectors with shaders {johnl3dx}

Fixed undo delte bone {John Keates}

Changed channel editor to include all muscle channel curves from spline container. {Victor Navone}

Rotates and other numbers no longer display as 1.30939e-22 {Victor Navone}

Can store rotates on a bone in action with an Aim Roll At constraint in the action. {Carl Raillard}

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