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Anybody know why this is rendering the way it is? I am just trying to render out a wireframe version of a football stadium I built and it has started looking all weird. I rendered one out like a day ago at 320x240 and it looked fine...now I'm not sure what the problem is.

 

Any ideas? :(

 

Edit:

I just tried rendering it out again at 320x240 and it seems to work fine. It is just when I try a larger resolution (D1, DV etc.) that I get the weirdness in the rendering artifacts... Does this help? I am trying to get it rendered out today for a job so any help is appreciated! :-)

post-7-1093958050.jpg

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The first thing I'd suggest you try is to go into your options and switch rendering methods (i.e. if you're using Direct3D, switch it to OpenGL, and vice-versa).

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