Godfrey Posted July 26, 2004 Posted July 26, 2004 I've got a character in mind that's a little off the beaten path, and I'm not sure how to go about setting it up with TSM. Basically, it's two human torsos (with head, arms, etc.) sharing a single pelvis and pair of legs. Can TSM handle this, and if so, what do I name the bones? Quote
ZachBG Posted July 26, 2004 Posted July 26, 2004 I've got a character in mind that's a little off the beaten path, and I'm not sure how to go about setting it up with TSM. Basically, it's two human torsos (with head, arms, etc.) sharing a single pelvis and pair of legs. Can TSM handle this, and if so, what do I name the bones? Hi, Jeff-- Easy, just add a number to the front of the spine bones, i.e.: 2 spine1, 2 spine2, etc. and likewise for the other bones. TSM will set both sets of things up with the usual control bones. (I'd consult the manual about the arm bones, though--for some reason my head says the naming convention is different for those, but I'm probably wrong.) Hope this helps! Quote
Godfrey Posted July 26, 2004 Author Posted July 26, 2004 Easy, just add a number to the front of the spine bones, i.e.: 2 spine1, 2 spine2, etc. and likewise for the other bones. TSM will set both sets of things up with the usual control bones. Thanks, I'll give it a shot. Quote
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