jackin Posted July 7, 2004 Share Posted July 7, 2004 I do not know that it is happening. When I change to viewport view (top, left. rigt..)from camera view (in camera view is Ok), in Choreography , my model is Distorted. I have tried to openGl and direct3d and continues. Some suggestion? Thanks p4 3 Ghz HT 1024 ddr 400 256 Mb fx 5600 Quote Link to comment Share on other sites More sharing options...
Ganthofer Posted July 7, 2004 Share Posted July 7, 2004 With the info you've given, I'm guessing the settings under Tools>Options>Rendering. There are choices for All views and Non-camera views. Under advanced you can configure the settings for wire frame, shaded, shaded/wire frame and final. In the image, (version 11.0?) it looks like you have decals turned on, this also configurable as well as polys per patch. That's just my guess. Can we see a pic from the camera view? Quote Link to comment Share on other sites More sharing options...
jackin Posted July 8, 2004 Author Share Posted July 8, 2004 Yes I used v11 the camera view: Quote Link to comment Share on other sites More sharing options...
Iham Wrong Posted July 8, 2004 Share Posted July 8, 2004 Looks like it might be some odd OpenGL error. I get strange display malfunctions on ATI's last two driver updates; Things disappearing at certain angles. ?Did you update your video card drivers by any chance? Quote Link to comment Share on other sites More sharing options...
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