chris Posted April 21, 2004 Posted April 21, 2004 Thought I'd try posting my question here too. I'm interested in finding out how to use BVH Motion Chapture Data on an already TSM rigged character. If anyone reading this has any comments please post them here... Animation:Master Forum Thanks. Quote
Bill_Y Posted April 21, 2004 Posted April 21, 2004 Hmm.. well if I'm reading your question right you want to have BVH mocap data control the TSM rig right? If this is the case it can be done; however, it will ignore TSM's setup. To give you the best advice on how to do this we would need to know the mocap system your using to explain how to link it to the TSM rig; however, if the mocap system is a commercial one, and the driving null information is not available publicly then we might not be able to help you. Quote
chris Posted April 22, 2004 Author Posted April 22, 2004 OK, for a moment lets assume I can figure out the driving null information and have applied it to a TSM rigged character and all works well. Will it be possibly to use the TSM rig to add additional motion within A:M to the imported MoCap motion I have just applied to a character? For instance I've just imported a MoCap walk cycle but I want to use TSM to get him to wave at someone. I realise this is just blending motions but I'm assuming BVH works by key framing evey frame, though I believe there is a reduce keyframes option somewhere in A:M if memory serves me correctly, and thought this may introduce difficulties in modifying the original motion. Any comments? Quote
Bill_Y Posted April 22, 2004 Posted April 22, 2004 Well I suppose that if you did the null constraing in an action so that it didn't completely over ride the SM rig all the time, then you probably could use another action on top of the mocapped one to animate on top of it; however, If your thinking of using this to try and clean up the mocapped data using the TSM rig, then I wouldn't recommend it. I'm not 100% sure how well they would blend as we've never tried doing something like this. Again if you can provide more info on the mocap data then we could probably help you out a lot more. Quote
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