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Hash, Inc. - Animation:Master

How to get paint to stick?


Tom

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I have been trying to figure out how to replicate a character flicking paint off a paint brush onto a canvas. Think, Jackson Pollock onto a vertical canvas.

I can sort of figure out the flicking of blobs but I don't know if it is possible to make those blobs stick onto something...

Anyway, I hope to be there tomorrow.

Tom

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Yes, his "action" paintings were all done horizontally but I was just looking for an example to describe the animation of something splattering against a wall or other vertical thing.

 

Do you think that is possible to make a blob (or other particle or sprite) stick to a vertical surface?

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8 minutes ago, Tom said:

Do you think that is possible to make a blob (or other particle or sprite) stick to a vertical surface?

Try setting the gravity in the Chor to a horizontal direction.  + or - X instead of -Y

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Most of your scene... characters, models, lights... doesn't care about gravity.

Particles do. Bullet objects do. Cloth does. Dynamic bones do.

But that's about it.

Now that I think about it, you can leave the Chor gravity at its default and negate it in the properties of the Fluid material!

 

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That sounds less likely. Can you set them to change over the particle's life?

BTW, i suggest you load up v17 for fluid experiments, for now.

I think there is a display problem in v19.

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Thanks to Rob for another Live Saturday tutorial! I agree that the Oswald cartoon was artistically superior to Steamboat Willie...interesting observation. Thanks for pointing it out.

 

BTW- Is there any chance of you posting the video of today's class?

 

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