nemyax Posted April 4, 2017 Posted April 4, 2017 What's the correct way to get the transforms of a specific bone at a specific frame? I've tried using my_time.StepFrame and my_project_ptr->SetTime to set the time, but neither way gave me access to the animated transforms. Quote
nemyax Posted April 6, 2017 Author Posted April 6, 2017 EDIT: It seems to work as expected if you call SetTime on the choreography instead of the project. And a GetHProject()->UpdateAllViews(TRUE); is also required. Quote
Serah Posted July 18, 2024 Posted July 18, 2024 On 4/4/2017 at 7:47 PM, nemyax said: What's the correct way to get the transforms of a specific bone at a specific frame? I've tried using my_time.StepFrame and my_project_ptr->SetTime to set the time, but neither way gave me access to the animated transforms. To get the transforms of a specific bone at a specific frame, set the animation time to the desired frame using my_project_ptr->SetTime or my_time.StepFrame, and ensure the animation system updates to reflect this. Then, retrieve the transform for the specific bone at that time. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.