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Hash, Inc. - Animation:Master

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Well I'm not sure what you want to hear, but these are both still quite a ways off. The face machine will in theory be a way to modularly rig faces. unfortunately due to the nature of faces it's a much more complex task than creating a control rig for the body of a character. Thus the face machine is still quite some time off.

 

The human machine will be a rigging system for Human characters. As this locks in certain aspects of a character template, a lot more can be done with it than with a generic character. Thus it will be like a TSM on steroids for human characters. THM is also quite some time off.

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