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Hash, Inc. - Animation:Master

Texturing WIP


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Thought id show off my new model im working on. First time ive really played with color and especially bump maps. C and C definitely welcome!

 

Thanks,

 

SeanC.

 

ps. that is just a temporary color map to ge tthe feel, not the final.

post-7-1079429829.jpg

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The bump depth seems very uniform. Remember to start with a gray background and use black to depress a line, while using white to raise up the area around it. That will help to add some variation to the bumps. Save some different versions of the original so you can try to really push the map and then play with the percentage in A:M.

 

The color map looks good, but again a little uniform. If you look at a wrinkly person for a while, you'll see that their skin is really just a collection of splotches of all shapes and sizes. You won't find a lot of newborn-fresh skin that only varies in tone slightly from one square inch to the next.

 

Keep pushing!

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