ernesttx Posted April 27, 2012 Posted April 27, 2012 Hey, all, delving into texturing and I've created a Color texture. I'm wondering since I've created this texture, would it be possible to create a displacement texture using the UV that was created for the Color texture? I say this as when I created the Color texture, I did a test and run kind of method (flatten, apply Decal for Color, not save Action). So, I'm almost done with the character and started to wonder about other possible decal textures - displacement, bump, etc. I'm wondering if there is a way to utilize what I've already done or would I have to start all over again and just create more decal images (one for all I suppose because, how would I determine how many I would need - do I need reflection, bump, displacement, etc). Thanks again. Quote
ernesttx Posted April 27, 2012 Author Posted April 27, 2012 Ok, I see I can Add images by right clicking on Images under Decals and then set what type of texture it will be. Quote
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