ernesttx Posted April 27, 2012 Share Posted April 27, 2012 Hey, all, delving into texturing and I've created a Color texture. I'm wondering since I've created this texture, would it be possible to create a displacement texture using the UV that was created for the Color texture? I say this as when I created the Color texture, I did a test and run kind of method (flatten, apply Decal for Color, not save Action). So, I'm almost done with the character and started to wonder about other possible decal textures - displacement, bump, etc. I'm wondering if there is a way to utilize what I've already done or would I have to start all over again and just create more decal images (one for all I suppose because, how would I determine how many I would need - do I need reflection, bump, displacement, etc). Thanks again. Quote Link to comment Share on other sites More sharing options...
ernesttx Posted April 27, 2012 Author Share Posted April 27, 2012 Ok, I see I can Add images by right clicking on Images under Decals and then set what type of texture it will be. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.