Simon Edmondson Posted April 23, 2012 Share Posted April 23, 2012 I'm not a new user but this seems the most appropriate place to ask(?) I have a character and I made some shades for her. It would be fine if I just assigned them to the head bone of the rig but If I want to have the flexibility to have them moveable in an action how should I constrain them ? Would it be best to have them as an action object. If so how should they be constrained to the head ? or I've tried to assign the shades to bones in the original mode but don't know how to constrain them to the head in the action. Is it a parenting question ? Thank you for your help simon Quote Link to comment Share on other sites More sharing options...
Simon Edmondson Posted April 23, 2012 Author Share Posted April 23, 2012 Apologies Just after I posted the question the brain started working and the answer came. I parented it to the head for this and will use it as an action object in the future... regards simonWhispering.mov Quote Link to comment Share on other sites More sharing options...
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