markw Posted March 19, 2012 Share Posted March 19, 2012 I'm trying to constrain two bones to follow a null in an action window, with an "Aim At" constraint, for controlling eye direction of a model. All of which works fine and well. However when the model containing this setup is opened in a Chor this constraint no longer works. How should I be doing this? Quote Link to comment Share on other sites More sharing options...
largento Posted March 19, 2012 Share Posted March 19, 2012 Did you do this in a pose? Is the pose turned on in the Choreography? Quote Link to comment Share on other sites More sharing options...
John Bigboote Posted March 19, 2012 Share Posted March 19, 2012 Are there any other nulls in the chor? If you have multiple Null1's... there will be a mixup. Quote Link to comment Share on other sites More sharing options...
John Bigboote Posted March 19, 2012 Share Posted March 19, 2012 I usually make this constraint a part of the model... in the model's bones mode make a new null -placed in front of the character at eye level- and drag it to the top of the bones list (child of nothing) RENAME IT something like 'eyes aim at NULL'... Then make a new pose (on/off) and add the aim-at constraint. Now you can turn that on in an action,pose or chor and animate the null. You can also give the eye-bones a euler constraint (in that same pose) to eliminate 'roll-back' effect if the null goes behind the head- for example. Quote Link to comment Share on other sites More sharing options...
markw Posted March 19, 2012 Author Share Posted March 19, 2012 I usually make this constraint a part of the model... in the model's bones mode make a new null -placed in front of the character at eye level- and drag it to the top of the bones list (child of nothing) RENAME IT something like 'eyes aim at NULL'... Then make a new pose (on/off) and add the aim-at constraint. Now you can turn that on in an action,pose or chor and animate the null. You can also give the eye-bones a euler constraint (in that same pose) to eliminate 'roll-back' effect if the null goes behind the head- for example. Yes, that got it! Just what I needed to know Thanks a lot! Quote Link to comment Share on other sites More sharing options...
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