sprockets Shelton's new Char: Hans It's just donuts by ItsJustMe 3D Printing Free model: USS Midnight Rodger Reynolds' 1950s Street Car Madfox's Pink Floyd Video Tinkering Gnome's Elephant
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

fabricating problems


dblhelix

Recommended Posts

(my best headline yet. yay.)

 

it's about cloth.

spring systems are in the past?

what is the new fabric making technique called,

i don't know what to search for here?

is there a date/version nr to search by as well -

as in, newer than?

Link to comment
Share on other sites

  • Replies 6
  • Created
  • Last Reply

Top Posters In This Topic

Popular Days

Top Posters In This Topic

  • Hash Fellow

Cloth is now a "material"

 

Make a new material, a cloth material, and apply it to a group.

 

TAoA:M introduces making a cloth mat in "Wave the Flag"

 

I believe there's a Tech Talk in the Tech Talk section on Cloth.

Link to comment
Share on other sites

hey i've got that one! thanks guys!

i was wondering about x/y/z and spline behavior -

in the tut it says mesh should preferably consist of squares,

but i can make a half moon shaped cloak that'll still have

somewhat square patches (by varying the density)

but the splines modeled x-wise will hang in y when i drop

the cloak on. am i crazy just thinking this or are you

curious whether this might actually work?

Link to comment
Share on other sites

  • Hash Fellow
am i crazy just thinking this or are you

curious whether this might actually work?

 

Trying things is half the fun of A:M

 

 

 

 

 

hey i've got that one! thanks guys!

i was wondering about x/y/z and spline behavior -

in the tut it says mesh should preferably consist of squares,

but i can make a half moon shaped cloak that'll still have

somewhat square patches (by varying the density)

but the splines modeled x-wise will hang in y when i drop

the cloak on.

 

Almost any topology can be "cloth". Square meshes get the most intutive results.

 

Irregular curved shapes can be had by using a transparency map to hide ragged corners of a grid.

Link to comment
Share on other sites

  • Hash Fellow

One found rule: CPs must belong to a patch.

 

This means no "hanging splines", which are rare today but were common before hooks and five-pointers.

 

Also, you can't apply cloth to a single spline of CPs.

 

Hooks sometimes work and sometimes don't.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...