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Hash, Inc. - Animation:Master

My Animation Class Project


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Well, it's probably way overdue that I post a WIP thread on this project, so here's what I've got so far:

 

post-2085-1259513900_thumb.jpg

 

This is the body for one of the two characters. Today I'll be working on modeling the head, texturing and rigging him. The other character is going to be cloned from this completed model. I'll need to make some minor changes to differentiate the two, like the other character will have longer sleeves, a thinner build, some minor tweaks to the face, and different hair/facial hair. But for all intents and purposes, the brunt of the work is going to be done on this character (Rigging, facial setup, etc) and the other character will just be a duplicate.

 

Set1Test_1.mov

 

This is a test render of the first set model. All the other sets except for one, will just be rearrangements of this set, with some props thrown in for variety.

 

scroll_2.mov

 

And these are my credits. They were all done in After Effects, except the scroll, which was animated in AM. Because the credits are animated, they count toward the final total, so I've got one minute completed out of 3-5 minutes required.

 

So, by this Friday, I have to have the two characters ready to animate, as well as a scratch dialogue track to animate to. I've only got about 3 weeks left to the semester to finish this up.

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