maddle Posted September 23, 2009 Posted September 23, 2009 Hi how can i go from "Bone edit" to "skeleton edit" and inverse ? Thank you by advance! Quote
Hash Fellow robcat2075 Posted September 23, 2009 Hash Fellow Posted September 23, 2009 Hi how can i go from "Bone edit" to "skeleton edit" and inverse ? Thank you by advance! Bone editing is something you do in the model window. Skeleton mode is a way to animate in a chor window. Your character needs to be in a choreography for Skeleton mode to be available. Quote
maddle Posted September 23, 2009 Author Posted September 23, 2009 rigging_E.prj Hi how can i go from "Bone edit" to "skeleton edit" and inverse ? Thank you by advance! Bone editing is something you do in the model window. Skeleton mode is a way to animate in a chor window. Your character needs to be in a choreography for Skeleton mode to be available. thanks Robcat ! i have another problem, in the skeleton mode after addied an neww pose, i m tryng to constraint "ik" a bone to a null, i see the relashionship in the pws but when i move the null nothing happen !! any clue ? Thanks i m joining the file! Quote
HomeSlice Posted September 23, 2009 Posted September 23, 2009 You have to turn on the pose for it to work. Quote
maddle Posted September 23, 2009 Author Posted September 23, 2009 You have to turn on the pose for it to work. Thanks Guys, was on but i had to quit and restart A:M ! Regards ! Quote
maddle Posted September 23, 2009 Author Posted September 23, 2009 Me again i m tryng to follow the boot camp tutorial, at a certain point the teacher says about constraint :" Femur Aim At Thigh Target (child of foot null)" but it s seem not possible to "aim at" between two bones, am i wrong ? here is the Tut page : http://www.hash.com/amtutes/Bootcamp/four.html#step77 THX here the pose, i will be glad if some one can understand this , do i have to add nulls ? the probleme is that i don t know what s that is for ! i beg you pardon for my poor english rigging_F.prj Quote
Hash Fellow robcat2075 Posted September 24, 2009 Hash Fellow Posted September 24, 2009 here the pose, i will be glad if some one can understand this , do i have to add nulls ? the probleme is that i don t know what s that is for ! rigging_F.prj The model isn't embedded in that prj do Project>Embed all Quote
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