jakerupert Posted April 8, 2009 Posted April 8, 2009 Hi all, I am experimenting with layers. The tractor is supposed to run between the right field-layer in the foreground and the left field-layer behind, wheras the farmhouse and sky are on an extra background-layer. One major drawback: Seems when I toonrender, I can`t avoid an outline around the layers or is there a way? I guess a workaround would be a cookie cut decal on a one patch plane? In fact that leads me to my main question: What really is the difference between a layer and a decal on a plane and which advantage and setbacks does each have? Quote
Hash Fellow robcat2075 Posted April 8, 2009 Hash Fellow Posted April 8, 2009 What really is the difference between a layer and a decal on a plane and which advantage and setbacks does each have? They are basically the same. A layer is automatically set to 100% ambiance intensity. But a decal on a patch will allow you to set toon line thickness to 0 and toon shading method to "standard" which will make it render non-toon. Make sure that in Render Settings Toon>Override Shading and Override Lines are OFF Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.