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Hash, Inc. - Animation:Master

Toon Shading Problem.


jweinrub

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There's a setting for toon rendering properties called "bias".

 

If it is too low it can cause that faceting appearance. High setting create very uniform lines. Low settings cause the line to vary with the severity of the surface curve it is perpendicular to. ( my observation, not a technical explanation)

 

Remember that toon rendering can be affected by either toon materials or general render settings

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