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Hash, Inc. - Animation:Master

'Bleeding' decals


Glider

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I am adding some decals to models and have started to see a new problem (many decals done in the past and didn't come across this issue)

 

The decalling is straightforward, no unusual requests, just a PNG or Jpeg to apply to a model surface. During application, it goes as planned. In model mode, it looks fine, but when rendered, I see streaks of the decal color bleeding onto other sections where I did not apply the decal.

 

I'll try and upload an example.

 

 

Any tips as to where I'm causing this?

 

As usual, I appreciate all the help.

 

Glider

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