Jump to content
Hash, Inc. - Animation:Master

2nd walk cycle


Recommended Posts

I was checking out nimblepix previous avatar a while ago and came up with this walk cycle. There isnt any movement in the hips or shoulders, the knees go up to high, and the steps are slow (I noticed this after it rendered out) but I like it better than my first one.

 

walkc2.mov

 

I also decided to upload model that I wont be using. It was made in version 11 and modified in 14, I am now using the latest version so I dont know what it works in.

 

ZEKE.MDL

Link to comment
Share on other sites

  • Replies 4
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

Posted Images

Jirard,

 

Neat, I helped in a small way.

 

I've been looking at walk cycles a lot more lately.

One thing I've relearned is that after the initial hit with

the front heal and then having the front of the foot come down,

the knee flexes again. It really can add a lot to a walk cycle.

Link to comment
Share on other sites

Thanks Nimblepix

Although its hard to tell I tried to add the advice that you've given and a few other subtle things to this walk cycle.

 

walkcy.mov

 

Edit: Does anyone know how to get the latest version of quicktime to loop? I cant seem to get it working. Thanks

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...