thefreshestever Posted March 22, 2008 Posted March 22, 2008 i´m working on my second rubberguy short right now, and i want to have a bullet flying through the air effecting those matrix-rings as in the movie... (you know, when you can see the air displaced by the bullet...) i´m using an animated reflective transparent perlin-combiner as material on the rings, that works pretty well so far.... my question is: how would make the rings scale up as the bullet flows through? and how would you fade them in and out? sure, i could animate that all by hand, but i´m pretty shure there´s a more elegant solution for that, like using constraints or something... thanks ahead... matrixtest.mov Quote
Tralfaz Posted March 22, 2008 Posted March 22, 2008 Check out Jeff Lew's website. Jeff Lew is the guy who did the Killer Bean videos. I believe he explains somewhere on his website how he did the Matrix style bullet effects. He used Animation Master when he did Killer Bean 2. http://www.jefflew.com/articles.html Thanks... Al Quote
thefreshestever Posted March 22, 2008 Author Posted March 22, 2008 Check out Jeff Lew's website. Jeff Lew is the guy who did the Killer Bean videos. I believe he explains somewhere on his website how he did the Matrix style bullet effects. He used Animation Master when he did Killer Bean 2. http://www.jefflew.com/articles.html Thanks... Al thanks, i´ll check that... Quote
thefreshestever Posted March 23, 2008 Author Posted March 23, 2008 material effectors are way cool... thanks again al. i´m pretty satisfied with my result now.... effectortest.mov Quote
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