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Hash, Inc. - Animation:Master

Bounding Box in Choreography


Jeffnewc

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I made a model, imported it into the choreography window, however, when I do this the bounding box (the yellow box around the models), is diagonal and mispraportioned. I have attached the project file and an image.

 

Edit: I have reuploaded the project file(should be the second one) and the model file

15_second_project.prj

post-11166-1203520670_thumb.jpg

15_second_project.prj

Guy.mdl

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I'm afraid there are no models in the project you posted. But at a guess, you probably need to go into bones mode in the character model. Left click on a blank part of the window (blue area)......then the model bone will show up. This bone should be short and point the same direction as the feet at the base of the character.

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I'm afraid there are no models in the project you posted. But at a guess, you probably need to go into bones mode in the character model. Left click on a blank part of the window (blue area)......then the model bone will show up. This bone should be short and point the same direction as the feet at the base of the character.

 

I uploaded the model file, the model bone is where it should be.

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the model bone is where it should be.

 

It's where it should be but it's not angled the way it should be and that's why the box is angled wrong. I've attached how it should look from the front view......

bone.jpg

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