max Posted February 15, 2008 Posted February 15, 2008 helow all! i make some scene with single plastic object. and i need this effect in scene: white back, white ground, object and shadow he cast. i`ll try do this by four lights, but this is not good (no glare) Thanks any help! Project1.prj Quote
pelonppp Posted February 15, 2008 Posted February 15, 2008 hi you can use 4 or more kileg lights around the model, in the options of the light change the shadow typr to z-buffer and turn on the penumbra option, other way is use a skydome, you will found more about this here http://www.ypoart.com/tutorials/tutorials.htm Quote
Bruce Del Porte Posted February 15, 2008 Posted February 15, 2008 By "no glare", do you mean no specularity? You have the specularity of the key light turned off in the project you posted. Also if you make the key light width smaller you get more specularity. Play with the specularity size and intensity of your materials to get the effect you want. Quote
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