sprockets Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

Recommended Posts

Posted

I'm working through the TAOA:M, and I just rendered the first animation. Following is what I got...

 

post-11443-1197480465_thumb.jpg

 

It lacks the detail shown in the manual - i.e. the pleating of the curtains and the texture of the stage. As far as I can tell, I followed the steps correctly. I chose final render quality, etc. Anyone have any idea where I went wrong?

 

-Steve

  • Replies 1
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

Posted Images

Posted

Hi, Steve - your render is correct for the latest version - the previous version had materials applied to the stage model, which gave it pleats, but the latest version does not, I guess for speed of rendering.

 

The curtain has roughness applied in this version, which gives it that blotchy look.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...