jon Posted June 7, 2007 Posted June 7, 2007 i'm trying to learn the v13s.... 1. can you scale a bone along with it's cp's when modeling? 2. how do i numerically and absolutely change the position of a cp when modeling? i thought there was a little triangle that would call up a box with the xyz coords, but i can't find that anymo. everyone old is new again.... -jon Quote
KenH Posted June 7, 2007 Posted June 7, 2007 1) Hold down Control key. Go to scale manipulator (press s) and scale. 2) I don't believe you can position cps absolutely......only relatively. You may be thinking of the floating box (icon to the left of the grid icon at the top)? Quote
zandoriastudios Posted June 7, 2007 Posted June 7, 2007 Toggle on "Show Manipulator Properties" (that is that little widget on the Manipulator toolbar). There you can type in the absolute positions in XYZ. Quote
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