hotspurs Posted April 30, 2007 Share Posted April 30, 2007 Whenever i go to import 3ds files in AM 10.5 with the 3ds import plugin it starts to load the 3ds file until it get to 20% and AM closes instantly. Any advice? Quote Link to comment Share on other sites More sharing options...
C-grid Posted April 30, 2007 Share Posted April 30, 2007 The problem could reside in: - A:M 10.5 handling the import plug - The .3ds-importer plug - A different version support of the .3ds-format specification - The way a .3ds-model is polygon'd as a start Things you could try: - Ask someone with a newer A:M to try the import of the specific .3ds-file.(Or upgrade yourself) - Check if there's a change in the .3ds-import plug version for A:M (Or different kind of format importers) - You could try re-saving the .3ds-model in another 3d-polygon program(try changing format-version) or re-save it in a different format like .obj or .lwo(I dunno if there's any importer for .obj or .lwo in version 10.5) - You could split the .3ds-model up, try to import it in AM and find where 'the boggle' is... A program closing in e.g. Windows, has todo with the program generating a general protection fault, this relates to a processor-exception or OS-exception(alot of times memory). The importer-intelligence has trouble creating and connecting CPs, makin' splines, is my suspicion, 'following' the 'flow' of the spline(s). A work-around for such models is maybe using the 'newer' feature Topology and re-create a leaner model for export. Knowing how to spline, is maybe the best answer You could take screencaptures for use in A:M to rotoscope and skip the topology-part. (You're model isn't a landscape, is it? ) Quote Link to comment Share on other sites More sharing options...
hotspurs Posted May 3, 2007 Author Share Posted May 3, 2007 It isn't a landscape, it is a model created in 3ds max 9. I am going to upgrade later this year to the newest version of A:M, thanks I will try a few of those suggestions! Quote Link to comment Share on other sites More sharing options...
Muff Posted May 6, 2007 Share Posted May 6, 2007 C-grid definately gave the best answers to this problem. And I just have to say that A:M and .3ds are not compatible as far as modelling goes. Props are O.K, but modelling, forget it. Takes forever to load something and modifications are just a disasterous mess to cleanup on. A:M is good with .obj files though, but .3ds is not worth it? At least from what Ive tried. Just trying to save you the troubles of experimenting with this format. Quote Link to comment Share on other sites More sharing options...
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