hotspurs Posted April 30, 2007 Posted April 30, 2007 Whenever i go to import 3ds files in AM 10.5 with the 3ds import plugin it starts to load the 3ds file until it get to 20% and AM closes instantly. Any advice? Quote
C-grid Posted April 30, 2007 Posted April 30, 2007 The problem could reside in: - A:M 10.5 handling the import plug - The .3ds-importer plug - A different version support of the .3ds-format specification - The way a .3ds-model is polygon'd as a start Things you could try: - Ask someone with a newer A:M to try the import of the specific .3ds-file.(Or upgrade yourself) - Check if there's a change in the .3ds-import plug version for A:M (Or different kind of format importers) - You could try re-saving the .3ds-model in another 3d-polygon program(try changing format-version) or re-save it in a different format like .obj or .lwo(I dunno if there's any importer for .obj or .lwo in version 10.5) - You could split the .3ds-model up, try to import it in AM and find where 'the boggle' is... A program closing in e.g. Windows, has todo with the program generating a general protection fault, this relates to a processor-exception or OS-exception(alot of times memory). The importer-intelligence has trouble creating and connecting CPs, makin' splines, is my suspicion, 'following' the 'flow' of the spline(s). A work-around for such models is maybe using the 'newer' feature Topology and re-create a leaner model for export. Knowing how to spline, is maybe the best answer You could take screencaptures for use in A:M to rotoscope and skip the topology-part. (You're model isn't a landscape, is it? ) Quote
hotspurs Posted May 3, 2007 Author Posted May 3, 2007 It isn't a landscape, it is a model created in 3ds max 9. I am going to upgrade later this year to the newest version of A:M, thanks I will try a few of those suggestions! Quote
Muff Posted May 6, 2007 Posted May 6, 2007 C-grid definately gave the best answers to this problem. And I just have to say that A:M and .3ds are not compatible as far as modelling goes. Props are O.K, but modelling, forget it. Takes forever to load something and modifications are just a disasterous mess to cleanup on. A:M is good with .obj files though, but .3ds is not worth it? At least from what Ive tried. Just trying to save you the troubles of experimenting with this format. Quote
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