swooster Posted April 14, 2007 Posted April 14, 2007 I'm going through the animation exercises, and one of the biggest things that would be helpful to me is if there was a way to visualize which bones are keyed when. Something like, if a bone has any sort of key during the current frame, it changes color. You might even have the color depend on what kinds of keys exist during the current frame (translation, rotation, etc). It would make it so much easier to find and delete keys, and to figure out which bones are keyed in the current frame. Does anybody know if such a feature exists? Thanks for any help! Edit: After doing some searching, I found some instructions on how to set this up in V14, but they don't seem applicable to my copy of A:M... Is there any way to do it for V13? Quote
KenH Posted April 14, 2007 Posted April 14, 2007 Coincidence! This has just been introduced as a feature in v14.... Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.