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Posted

...HI! I wonder how I could make that a bone or an object or anything reacts according with the gain of an audio file, there is an easy & quick way to get this in A:M as I hope? THANKS!!!

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Posted

Hi Ramón

 

If that were possible then it would make it amazingly easy to do a lipsync on a character.

 

as far as I know, the only way that you can do that is to set up a pose slider and do it manually in an action along with the audio clip. its actually alot of fun to do.

 

I wish there were shortcuts to this, it would my life a whole lot easier.

 

thats as far as I'm aware. if there is a way of automating it I'd really like to know about it as well.

 

Leo

Posted

Actually there are automatic lip sync programs: one is called Papagayo:

 

http://www.lostmarble.com/papagayo/index.shtml

 

Papagayo will export to Moho, and conforms to Preston Blair - but the file produced is actually a text file if I recall - that can be examined and manually entered into A:M. I have tried it (and something else which I can't remember)

 

I found it was easier just to do it by hand.

 

And I do believe at one time there was a program that did respond to amplitude, that was compatible with some version of A:M - Johnl3d did something with it - however I don't believe it's compatible with current A:M.

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