Ramón López Posted October 15, 2006 Share Posted October 15, 2006 ...HI! I wonder how I could make that a bone or an object or anything reacts according with the gain of an audio file, there is an easy & quick way to get this in A:M as I hope? THANKS!!! Quote Link to comment Share on other sites More sharing options...
Duke Posted October 15, 2006 Share Posted October 15, 2006 Hi Ramón If that were possible then it would make it amazingly easy to do a lipsync on a character. as far as I know, the only way that you can do that is to set up a pose slider and do it manually in an action along with the audio clip. its actually alot of fun to do. I wish there were shortcuts to this, it would my life a whole lot easier. thats as far as I'm aware. if there is a way of automating it I'd really like to know about it as well. Leo Quote Link to comment Share on other sites More sharing options...
NancyGormezano Posted October 15, 2006 Share Posted October 15, 2006 Actually there are automatic lip sync programs: one is called Papagayo: http://www.lostmarble.com/papagayo/index.shtml Papagayo will export to Moho, and conforms to Preston Blair - but the file produced is actually a text file if I recall - that can be examined and manually entered into A:M. I have tried it (and something else which I can't remember) I found it was easier just to do it by hand. And I do believe at one time there was a program that did respond to amplitude, that was compatible with some version of A:M - Johnl3d did something with it - however I don't believe it's compatible with current A:M. Quote Link to comment Share on other sites More sharing options...
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