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Hash, Inc. - Animation:Master

Is it just me? Or is Sir Nigel just so old that he slows the system down?


LurkerAbove

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I haven't played with Sir Nigel lately, but I suspect the slowdown is because his hair is quite dense. If for whatever reason you still want to see (or modify) his hair, try turning hair/particles back on and reducing the hair's Realtime Density / Subdivisions, which are properties of the hair material.

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I haven't played with Sir Nigel lately, but I suspect the slowdown is because his hair is quite dense. If for whatever reason you still want to see (or modify) his hair, try turning hair/particles back on and reducing the hair's Realtime Density / Subdivisions, which are properties of the hair material.

 

 

When I get to the hair chapter, I'll play with that. As it is, I'm still working with my poor flower. But its good to know that I can now use Sir Nigel again, and its not his age that made him so slow. As it was, I was figuring that I was going to have to model a walker for him.

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