someawfulbridge Posted May 19, 2006 Posted May 19, 2006 Hey, all-- I'm wondering if there is a (glaringly obvious, which I missed?) function in A:M that allows you to subdivide a model's mesh to increase patch density--automatically generate splines halfway between existing splines, so that if you need more control points down the line you can add them, so that it doesn't have to be done by hand? Cheers-- Mark Quote
luckbat Posted May 19, 2006 Posted May 19, 2006 No, there isn't, but the SplitPatch plugin should work. Quote
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