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Hash, Inc. - Animation:Master

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Posted

Is there a way to assure that all cps are in one plane without making them snap to grid in all axes?

 

In other words, if I have a rounded rectangle that I want all cps to be on the same plane without moving the corner points to a different location on the xz plane but I wanted them all to rest on the plane (because one or more cps is slightly offset in the y axis). Is it possible to bring that/those points to the same xz plane as the others without it moving in x or z axis, only the y axis.

 

Man, this is hard to describe... the xz plane is a flat plane... like the ground (but ABOVE AND parallel to it). All the cps are where I want them in each axis EXCEPT y... I want to bring them down to the xz PLANE but not move in x or z axis.

 

Anyway, is there a way to do that?

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Posted

If I understand the problem right:

 

Select all the cps.

In the properties window, locate the "Scale" settings. They read 100% in x, y and z.

Set y to zero, and hit return. That brings all the cps to the same y coordinate.

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